Duties: I layered keyframe animation on top of motion capture data of an idle pose for the character. I also animated the pistol's cartridge and the constraints to and from the gun and character's left hand.
Emphasis: Character Animation, Motion Capture Data Editing, Game Animation, Prop Animation
Duties:I transferred the mo-cap animation data from the model on the left to the character on the right using Maya's HIK and layered keyframe animation to that character. The animation was then exported into Unity. The animation was created for Spray N Pray's “Event Horizon” video game.
Emphasis: Character Animation, Motion Capture Data Editing, Game Animation